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Transferring UV maps to Hair

Transferring UV maps to Hair

2005-03-04       - By Demian Zarins

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Reply:     1     2  

Hi,

I´ve modeled a head and now I want to add hair.
I have a uv map for the head and want to make use of it when
adding a cut-map. I´m using a cluster to add eybrows and want
to connect the cut-map to this area (or the whole head but just having
hair in defined area.
The thing is that I have no way of seeing if the cut map actually is
placed where I want it to
be and as soon as I connect the map all the hair dissapears. I´ve looked
in the tutorials but they
use an already generated uv set and this is what I´m having problems
getting right.

TIA

/Demian



<br><font size=2 face="sans-serif">Hi,</font>
<br>
<br><font size=2 face="sans-serif">I´ve modeled a head and now I want to
add hair.</font>
<br><font size=2 face="sans-serif">I have a uv map for the head and want
to make use of it when</font>
<br><font size=2 face="sans-serif">adding a cut-map. I´m using a cluster
to add eybrows and want</font>
<br><font size=2 face="sans-serif">to connect the cut-map to this area
(or the whole head but just having hair in defined area. </font>
<br><font size=2 face="sans-serif">The thing is that I have no way of seeing
if the cut map actually is placed where I want it to</font>
<br><font size=2 face="sans-serif">be and as soon as I connect the map
all the hair dissapears. I´ve looked in the tutorials but they</font>
<br><font size=2 face="sans-serif">use an already generated uv set and
this is what I´m having problems getting right.</font>
<br>
<br><font size=2 face="sans-serif">TIA</font>
<br>
<br><font size=2 face="sans-serif">/Demian<br>
<br>
</font>