Creating constant color texture. 2005-03-04 - By Alan Jones
Back Plug your texture directly into the surface input)
Cheers,
Alan.
On Fri, 4 Mar 2005 13:34:03 +0300, Andrew Konkin <andrew.konkin@(protected)> wrote: > Hello list. > I wandering about the way to create constant render map. > I have created a tile texture and wrapped UV set for this texture on > an object and then I want capture this tile textures just like > constant color map from this object by another projection to > introduce after that various things from place to place to this > texture in photoshop but render map does capture the texture every > time with illumination I know purpose of the render map but is there > any way to render map a texture like only constant color map from an > object ? > > Very Thanks. > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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