"System Out of Memory " - but is it really...? 2004-01-27 - By Tony Owen
Back Hi Kris,
your statement: "I *am* using Win98 (seems I'll have to get a new HD just for Win2KPro,", Remeinds me that installing w2k with a Maxtor plugged into maxtor ultra 133 PCI card, required me (with w2k) to install the ultra drivers at a point in the install that said if I had any "scusi or raid driver" to install it now. XP has these drivers by default, but not w2k. I even had to put my older video card in to have anything but a green screen with little red dashes in it.
Tony
-- -- Original Message -- -- From: "Kris" <pterochromics@(protected)> To: <truespace@(protected)> Sent: Tuesday, January 27, 2004 8:23 AM Subject: Re: [TSML] "System Out of Memory" - but is it really...?
> At 09:42 AM 26-01-2004, DRxDON wrote: > >Hi Kris, > > > >Are you using tS6/tS6.5 or tS5? > > Hi, Don, > > tS6.5 - my system is 1GHz Athlon, also 1GB mem. I usu. use a Virtual Mem > drive with about 2+ GB in size, but for this scene, I used a 4 GB virtual > Memory. THe scene is very high in polygons; I think I mentioned <?> that > the file is 168MG in size. > > I *am* using Win98 (seems I'll have to get a new HD just for Win2KPro, > because it absolutely refuses to install on the Maxtor drive). But I've > had no problem with files up to about 80GB in size. > > >I haven't noticed this problem with > >tS6 yet, but with tS5, whenever I tied to render a large scene, the > >meory would just be gobbled up like crazy and I'd get the same pop > >up boxes as you had. [ ... ] I use Cacheman instead of RamBooster. You can > >manually free up "frozen" memory at any time you wish. > > > >Sorry I couldn't help with the problem, since I don't REALLY know > >what is the base cause myself. > > It's odd, isn't it - one would think that the memory would just swap. But > there is very little hard-drive access going on, which is very confusing > since it does "swap out" with smaller files. > > I'm starting to wonder whether some sort of odd artifact might have gotten > "stuck" in the scene at some point. It had happened with one that I kept > getting a shadow rendered from a supposedly non-existent object - once I > traced it down and deleted it, the scene rendered without the odd shadow, > and also rendered much more quickly. I might just have to go back to the > original and start from there. > > >If you want, you can check out > >Cacheman at http://www.outertech.com/ . You can get a free version > >that performs all of the basic tasks that you need. > > Hmm, I'd tried it at one time but I guess I didn't use it correctly. But > maybe I need to give it another try...! > > Thanks, > > - Kris > > > > - Kris M. Krieger > http://www.pterochromics.com > >
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