subprojection and 3d bump issue 2005-03-03 - By Alan Jones
Back Hi Rob,
What is your vector state set to?
Cheers,
Alan.
On Thu, 3 Mar 2005 11:41:33 +0100, Rob Wuijster <rob@(protected)> wrote: > > > Hi all, > > Stumbled on this little rendertree issue here, and I cannot see past the > problem yet.... > In the RT I have two materials piped into a mixernode, one of the materials > has an image, weighting on the mixernode is done by a B/W image. > > For bump I have a 3d_fractal setup, for my textures I have a simple Texture > Projection. This setup works, rendering this is OK. > If I now set up a subprojection for a part of the model, the 3d bump on the > subprojection is distorted. > > I tried to figure out what's happening here, but so far no luck ;) > There are no clusters on the model or alike, so if this is the wrong way to > do this, any tips on going about this problem are much appreciated... > > As everybody says an image is worth a thousand words, here's the link from > xsibase: > http://www.xsibase.com/forum/index.php?board=12;action=display;threadid=17586 > > cheers for the replys, kind of stuck right now, > > rob > --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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