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Capture in Object View window?

Capture in Object View window?

2005-03-02       - By Steve

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Reply:     1     2     3     4     5     6  


Thanks for all the suggestions. As this is for facial animation, and the
character is walking all over the place, I need the camera to stay
constrained to the object, so the isolate object didn't do what I needed
it to. Roberts suggestion seemed to do the job until I captured the
anim, and for some reason the camera would lag behind the movement of
the character (however, this wasn't the case when just stepping through
the anim in the viewport - odd). I've just resorted to pose constraining
a camera to the characters head, and that seems to do the job.

Just weird that the object viewer doesn't quite seem to do what it
should (at least in my experience). Anyway, again, thanks for the feedback.

Steve

Raffaele "ThE_JacO" Fragapane wrote:

>Use a user view, select the object you want to capture and use
>camera>isolate selection.
>
>Same results of capturing an object view without the hassles
>
>~Raffaele Fragapane
>~Lead "I'm sure we can make it work"
>~Peerless Camera Company
>
>-- --Original Message-- --
>From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
>Steve
>Sent: Tuesday, March 01, 2005 1:45 AM
>To: XSI@(protected)
>Subject: Capture in Object View window?
>
>
>
>Hi Everyone,
>
>I'm using the object viewer for facial animation, and want to capture
>it. I can set it the capture off using the script ed, and everything
>looks hunky-dory as it renders away, but when the movie launches it
>reveals it's actually been recording my regular camera view.
>
>Is there a way round this?
>
>Many thanks for any help,
>Steve
>
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