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Mesh not Envelopable?

Mesh not Envelopable?

2005-03-02       - By Oscar Juárez

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Reply:     1     2     3  

Check your construction mode.
and check if in the viewport you are displaying result
or the current construction mode.



Thomas Shaw wrote:

> Hello. I am learning weighting and animation and have hit a snag. I
> modeled this squirrel with an elephant trunk. Everything was great...I
> would envelope it, move the bones around and see how it was deforming,
> then freeze or alt-z to remove the envelope and fix the mesh where it
> was deforming badly.
>
> Having gotten everything all worked out, suddenly, my mesh no longer
> "responds" to my skeleton... I envelope it by selecting bones like
> normal. The dialogue comes up about the envelope method (distance
> based) and the bones change colors.
> The mesh vertices change color to match the bones...
>
> BUT...nothing happens when i move the skeleton around.
> I have gone back to make sure the mesh is frozen, I have exported the
> mesh and re-imported it, I have tried everything i can think of to
> clear any weird "transforms" the mesh might have that might be
> interfering ... nothing works. The mesh seems to completely ignore the
> bones now, despite seeming to be weighted to the bones...
>
> Arrg! What is wrong? I need suggestions. I probably should just start
> all over....
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