  | | | Irritating Dot XSI imports.. Anyway to loose the "soft " materials?? | Irritating Dot XSI imports.. Anyway to loose the "soft " materials?? 2005-03-02 - By Paul Martin
Back
Doesn't seem to be an option in the current Maya6 plug-in??? The only option appears to be V3..
The plug-in info says V2 Beta when loaded in,, but name says something lie dotXSI4Maya V135..
> > Use dotXSI version 3.6. This version supports complete shader trees. > Where are these dotXSI coming from? > > > -- --Original Message-- -- > From: owner-xsi@(protected) [mailto:owner-xsi@(protected)]On Behalf > Of Paul Martin > Posted At: Friday, February 25, 2005 3:43 PM > Posted To: xsi > Conversation: Irritating Dot XSI imports.. Anyway to loose the "soft" > materials?? > Subject: Irritating Dot XSI imports.. Anyway to loose the "soft" > materials?? > > > > > Though DOTxsi does a decent enough job handling basic geometry, the same > can > not be said for it's performance when importing textured scenes or > objects.. > For what ever reason XSI insists on sticking "Soft" materials onto > everything coming in and thus completely destroying everything but basic > UVs. Is there any known method or script that will assign normal shaders > to > incoming objects... As we do a lot of GI and FG rendering. > > Paul > > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi > > --- > Unsubscribe? Mail Majordomo@(protected) with the following text in body: > unsubscribe xsi
--- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|
 |