Render-to-texture between two projections 2005-03-01 - By Matthias Worch
Back As an alternative to the last question (trying to bring an object into Maya to do this workstep), is there an XSI way to render to texture between two projections? I want to give the renderer a source UV set and a target UV set and have it render an existing texture from the old UVs to the new UVs. Maya does this (AFAIK) using mray, I'd love to do this right in XSI.
-- Matthias Worch http://www.langsuyar.com
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