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Render-to-texture between two projections

Render-to-texture between two projections

2005-03-01       - By Matthias Worch

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Reply:     1     2     3     4     5     6     7     8  

As an alternative to the last question (trying to bring an object into
Maya to do this workstep), is there an XSI way to render to texture
between two projections? I want to give the renderer a source UV set
and a target UV set and have it render an existing texture from the
old UVs to the new UVs. Maya does this (AFAIK) using mray, I'd love to
do this right in XSI.

--
Matthias Worch
http://www.langsuyar.com

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