MObject from 'objectId ' ? 2003-11-27 - By Martin Leguizamon
Back Thanks Deane,
> If you don't like using a singleShadingSwitch node, > then you can leave it out and in your compute() > method step through each MObject in the lookup > table and compare its 'ptr' value to your 'objId'.
I'm now asking me *why* Alias included 'ptr' as a private member... What a pity.
Martin
-- Martin Leguizamon PROVIDE3D Developments http://www.provide3d.com - contact@(protected) +54 (341) 447-3389
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