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MObject from 'objectId ' ?

MObject from 'objectId ' ?

2003-11-27       - By Martin Leguizamon

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Reply:     1     2     3     4     5     6     7     8  

Thanks Deane,

> If you don't like using a singleShadingSwitch node,
> then you can leave it out and in your compute()
> method step through each MObject in the lookup
> table and compare its 'ptr' value to your 'objId'.

I'm now asking me *why* Alias included 'ptr' as a
private member... What a pity.

Martin

--
Martin Leguizamon
PROVIDE3D Developments
http://www.provide3d.com - contact@(protected)
+54 (341) 447-3389



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