Mailing List
Home
Forum Home
Softimage
Carrara
trueSpace
Dir3d-l
Maya - a powerful 3D animation and visual effects software
Macromedia Flash Development
Subjects
Cameras
scaleDown command
black out solved
Aircraft Tutorial
Mathematical XYZ ?
Its done This vs That
Its done first week
recommendations for screen video captures?
3DExplorer "Oddity "
New Director
ProTeam renewals
Fuel 's new websites (X post)
Blue peter create a make toy
targeting groups question
XPost: Shockwave 3D game ( sort of )
RES: RES: RES: Fish Modeling
Emitting particles from object intersection
Fuel 's new websites (X post)
Texturing
Big Break Contest Videos
New Plugins
Models and Texture on my updated site
Error Installing Patch tS6 6
Plasma?
Looking for Inspiration
Weird EMail Q
It 's done first week ?
Cherry not cranberry
New game
Camera Animation Problem
Particle plugins?
 
classic vanishing point perspective vs. perspective and perspective view

classic vanishing point perspective vs. perspective and perspective view

2005-02-27       - By Melanie Tonkin

 Back
Reply:     1     2     3  

hey robert -

The distinguishing features of one and two point perspective drawings
are that all horizontal lines diverge to one or two vanishing points
(both on a horizon line), and that all vertical lines are vertical (and
parallel).

To set this up in XSI just link the y position of the camera interest to
the y pos of the camera.

hope that helps,
mel

-- --Original Message-- --
From: robert slawinski [mailto:roberts@(protected)]
Sent: Monday, 28 February 2005 3:22 p.m.
To: XSI@(protected)
Subject: classic vanishing point perspective vs. perspective and
perspective view

hi,

i have the drawing which was done based on diagrams of elevations. this
is perspective drawing, which from the very beginning looks quite
strange, although when you put the elevation drawings it in educational
software (Cabri Geometry II Plus) calculating (among many others)
perspective distortion  everything seems to fit.

i modeled this set of objects using the measurements and tried to match
it in perspective and camera view. no luck. i did rhotoskoping many
times before, although i've never used drawings. only photographs or
movie/video frames.

my question:

is the one or two vanishing point perspective distortion different than
this used by the XSI's camera and perspective view? what could be the
reason i cannot rotoskope this object on the picture even if it was
drown according classic perspective rulles?

thanks in advance. <rs>
---
Unsubscribe? Mail Majordomo@(protected) with the following text in
body:
unsubscribe xsi


---
Unsubscribe? Mail Majordomo@(protected) with the following text in body:
unsubscribe xsi