Irritating Dot XSI imports.. Anyway to loose the "soft " materials?? 2005-02-25 - By Paul Martin
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Though DOTxsi does a decent enough job handling basic geometry, the same can not be said for it's performance when importing textured scenes or objects.. For what ever reason XSI insists on sticking "Soft" materials onto everything coming in and thus completely destroying everything but basic UVs. Is there any known method or script that will assign normal shaders to incoming objects... As we do a lot of GI and FG rendering.
Paul
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