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.tif vrs .pic

.tif vrs .pic

2005-02-25       - By Robert Cole

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Conclusion:  Use .tif for greyscale texture images as opposed to .pic of same
pixel size, since .pic is uncompressed at render time.
Thanks.

robert_at_texturelighting.calm
 -- -- Original Message -- --
 From: digimata
 To: XSI@(protected)
 Sent: Friday, February 25, 2005 8:55 AM
 Subject: Re: .tif vrs .pic


 I believed XSI renders compressed tifs. Or else all the tif files would be 1
.4 megs each.
 I am remembering  that I convert pics to tifs in XSI and the editting
software didn't like
 it because they were compressed, I had to run it through Photoshop to make it
work.

 Leoung


 Sven Constable wrote:
xsi can handle lzw compression but mr can't, as I remember.

Regards
sven
-- --Original Message-- --
From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of
Chris Marshall
Sent: Freitag, 25. Februar 2005 11:53
To: XSI@(protected)
Subject: Re: .tif vrs .pic

That's interesting. In my experience, pics are always smaller than tiffs,
unless you're using lzw compression on the tiffs, which I don't think XSI
can use. A regular Tiff has no compression at all, whereas pics do contain
lossless compression automatically. Just save a solid white frame from
photoshop in the two formats and compare the file sizes!!
Between the two, I'd always use pic, but unless you're having problems, I
wouldn't worry too much.
Chris


-- -- Original Message -- --
From: Robert Cole <rcole@(protected)>
To: xsi @ softimage <xsi@(protected)>
Sent: Thu, 24 Feb 2005 19:09:24 +0000
Subject: .tif vrs .pic


 When using greyscale image for texturing, I have a choice of .tif or a
desaturated .pic. Granted that the image pixel sizes are the same, the
greyscale .tif has a smaller file size, but I understand that
XSI/Softimage will have an "easier" time with the .pic as it is
compressable and etc. If render memory space was an issue, what format
would you use? I understand .map files and will not be going that
route.


robert_at_texturelighting.calm.


   

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<DIV><FONT face="Bitstream Vera Serif" color=#000080 size=2>Conclusion:&nbsp;
Use .tif for greyscale texture images as opposed to .pic of same pixel size,
since .pic is uncompressed at render time.</FONT></DIV>
<DIV><FONT face="Bitstream Vera Serif" color=#000080 size=2>Thanks.</FONT></DIV>
<DIV><FONT face="Bitstream Vera Serif" color=#000080 size=2></FONT>&nbsp;</DIV>
<DIV><FONT face="Bitstream Vera Serif" color=#000080
size=2>robert_at_texturelighting.calm</FONT></DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT:
#000080 2px solid; MARGIN-RIGHT: 0px">
 <DIV style="FONT: 10pt arial">-- -- Original Message -- -- </DIV>
 <DIV
 style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
 <A title=digimata@(protected)
 href="mailto:digimata@(protected)">digimata</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>To:</B> <A title=XSI@(protected)
 href="mailto:XSI@(protected)">XSI@(protected)</A> </DIV>
 <DIV style="FONT: 10pt arial"><B>Sent:</B> Friday, February 25, 2005 8:55
 AM</DIV>
 <DIV style="FONT: 10pt arial"><B>Subject:</B> Re: .tif vrs .pic</DIV>
 <DIV><BR></DIV>I believed XSI renders compressed tifs. Or else all the tif
 files would be 1.4 megs each.<BR>I am remembering&nbsp; that I convert pics
to
 tifs in XSI and the editting software didn't like<BR>it because they were
 compressed, I had to run it through Photoshop to make it
 work.<BR><BR>Leoung<BR><BR><BR>Sven Constable wrote:
 <BLOCKQUOTE cite=mid200502251456.j1PEuBX6001618@(protected) type="cite"
><PRE wrap=""> xsi can handle lzw compression but mr can't, as I remember.

Regards
sven
-- --Original Message-- --
From: <A class=moz-txt-link-abbreviated href="mailto:owner-xsi@(protected)"
>owner-xsi@(protected)</A> [<A class=moz-txt-link-freetext href="mailto:owner
-xsi@(protected)">mailto:owner-xsi@(protected)</A>] On Behalf Of
Chris Marshall
Sent: Freitag, 25. Februar 2005 11:53
To: <A class=moz-txt-link-abbreviated href="mailto:XSI@(protected)">XSI
@(protected)</A>
Subject: Re: .tif vrs .pic

That's interesting. In my experience, pics are always smaller than tiffs,
unless you're using lzw compression on the tiffs, which I don't think XSI
can use. A regular Tiff has no compression at all, whereas pics do contain
lossless compression automatically. Just save a solid white frame from
photoshop in the two formats and compare the file sizes!!
Between the two, I'd always use pic, but unless you're having problems, I
wouldn't worry too much.
Chris


-- -- Original Message -- --
From: Robert Cole <A class=moz-txt-link-rfc2396E href="mailto:rcole@(protected)
">&lt;rcole@(protected)&gt;</A>
To: xsi @ softimage <A class=moz-txt-link-rfc2396E href="mailto:xsi@(protected)
.COM">&lt;xsi@(protected)&gt;</A>
Sent: Thu, 24 Feb 2005 19:09:24 +0000
Subject: .tif vrs .pic


 </PRE>
   <BLOCKQUOTE type="cite"><PRE wrap="">When using greyscale image for
texturing, I have a choice of .tif or a
desaturated .pic. Granted that the image pixel sizes are the same, the
greyscale .tif has a smaller file size, but I understand that
XSI/Softimage will have an "easier" time with the .pic as it is
compressable and etc. If render memory space was an issue, what format
would you use? I understand .map files and will not be going that
route.


robert_at_texturelighting.calm.


   </PRE></BLOCKQUOTE><PRE wrap=""><!---->

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