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.tif vrs .pic

.tif vrs .pic

2005-02-25       - By Stefan Andersson

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

The one and only reason why I'm not using PIC files anymore is how fast it
imports into different applications (read: "flame*"). I've found SGI files to
be the best option in most cases.

regards
stefan andersson


Chris Marshall <chris@(protected)> wrote:

> That's interesting. In my experience, pics are always smaller than tiffs,
unless
> you're using lzw compression on the tiffs, which I don't think XSI can use.
A
> regular Tiff has no compression at all, whereas pics do contain lossless
> compression automatically. Just save a solid white frame from photoshop in
the
> two formats and compare the file sizes!!
> Between the two, I'd always use pic, but unless you're having problems, I
> wouldn't worry too much.
> Chris
>
>
> -- -- Original Message -- --
> From: Robert Cole <rcole@(protected)>
> To: xsi @ softimage <xsi@(protected)>
> Sent: Thu, 24 Feb 2005 19:09:24 +0000
> Subject: .tif vrs .pic
>
>
> > When using greyscale image for texturing, I have a choice of .tif or a
> > desaturated .pic. Granted that the image pixel sizes are the same, the
> > greyscale .tif
> > has a smaller file size, but I understand that XSI/Softimage will have an
> > "easier" time with the .pic as it is compressable and etc. If render
memory
> > space
> > was an issue, what format would you use? I understand .map files and will
> > not be going that route.
> >
> >
> > robert_at_texturelighting.calm.
> >
> >
>
>
> ---
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__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____
The regrets of yesterday and the worries of tomorrow
     are twin thieves that rob us of the moment.

         http://www.sanders-animation.com/
         stefan[a]sanders-animation!com


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