.tif vrs .pic 2005-02-25 - By mark wilson
Back Its all irrelevant as far as render memory is concerned though isn't it? When its loaded into RAM its decompressed.
Mark
-- --Original Message-- -- From: owner-xsi@(protected) [mailto:owner-xsi@(protected)] On Behalf Of Chris Marshall Sent: 25 February 2005 10:53 To: XSI@(protected) Subject: Re: .tif vrs .pic
That's interesting. In my experience, pics are always smaller than tiffs, unless you're using lzw compression on the tiffs, which I don't think XSI can use. A regular Tiff has no compression at all, whereas pics do contain lossless compression automatically. Just save a solid white frame from photoshop in the two formats and compare the file sizes!! Between the two, I'd always use pic, but unless you're having problems, I wouldn't worry too much. Chris
-- -- Original Message -- -- From: Robert Cole <rcole@(protected)> To: xsi @ softimage <xsi@(protected)> Sent: Thu, 24 Feb 2005 19:09:24 +0000 Subject: .tif vrs .pic
> When using greyscale image for texturing, I have a choice of .tif or a > desaturated .pic. Granted that the image pixel sizes are the same, the > greyscale .tif > has a smaller file size, but I understand that XSI/Softimage will have an > "easier" time with the .pic as it is compressable and etc. If render memory > space > was an issue, what format would you use? I understand .map files and will > not be going that route. > > > robert_at_texturelighting.calm. > >
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