  | | | Bounding Box Particle Render | Bounding Box Particle Render 2005-02-21 - By aprapas@(protected)
Back Hey Vincent, That sounds like a good idea. Thanks and have a good day. Akie
-- --Message d'origine-- -- De : Vince Fortin [ mailto:vfortin@(protected) <mailto:vfortin@(protected)> ] Envoyé : Saturday, February 19, 2005 7:13 PM À : XSI@(protected) Objet : Re: Bounding Box Particle Render
Akie,
Check out the archives. This is known to happen when you have conflicting volume shaders in your scenes. Try to delete everything, keeping only the particle cloud. Use the default pass, use a basic particle shader. Narrowing the problem that way will tell you where the problem is.
Good luck,
Vincent
On Fri, 18 Feb 2005 15:22:22 -0500, aprapas@(protected) <aprapas@(protected)> wrote: > Hello, > > I have an animation of a rocket taking off with a smoke cloud trail behind > it; typicall stuff. The cam is on the 'ground' and follows the target > skyward. > When I render the particles, it seems they are projected on a cube that > seems to have the same dimensions as the particle cloud bounding box. > Instead of getting a volumous cloud, it looks like a flattened image > projected on this "cube/box" and the particle textures get stretched and > bent at the corners. > > The particles look like they are supposed to, just not 'suspended' in space. > > Have I missed an option? Is this a bug? > > Any hints at this point will be greatly appreciated. > > Thanks and have a good day. > > Akie. > > > > > AVERTISSEMENT CONCERNANT LA CONFIDENTIALITÉ > > Le présent message est à l'usage exclusif du ou des destinataires mentionnés > ci-dessus. Son contenu est confidentiel et peut être assujetti au secret > professionnel. Si vous avez reçu le présent message par erreur, veuillez > nous en aviser immédiatement et le détruire en vous abstenant d'en faire une > copie, d'en divulguer le contenu ou d'y donner suite. > > CONFIDENTIALITY NOTICE > > This communication is intended for the exclusive use of the addressee > identified above. Its content is confidential and may contain privileged > information. If you have received this communication by error, please notify > the sender and delete the message without copying or disclosing it. >
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<META content="MSHTML 6.00.2800.1276" name=GENERATOR></HEAD> <BODY> <DIV><FONT face=Arial color=#0000ff size=2>Hey Vincent,</FONT></DIV> <DIV><FONT face=Arial color=#0000ff size=2></FONT> </DIV> <DIV><FONT face=Arial color=#0000ff size=2>That sounds like a good idea. </FONT></DIV> <DIV><FONT face=Arial color=#0000ff size=2></FONT> </DIV> <DIV><FONT face=Arial color=#0000ff size=2>Thanks and have a good day.</FONT></DIV> <DIV><FONT face=Arial color=#0000ff size=2></FONT> </DIV> <DIV><FONT face=Arial color=#0000ff size=2>Akie</FONT></DIV> <DIV><BR><BR></DIV> <P><FONT size=2>-- --Message d'origine-- --<BR>De : Vince Fortin [<A href="mailto:vfortin@(protected)">mailto:vfortin@(protected)</A>]<BR>Envoyé : Saturday, February 19, 2005 7:13 PM<BR>À : XSI@(protected)<BR>Objet : Re: Bounding Box Particle Render<BR><BR><BR>Akie,<BR><BR>Check out the archives.<BR>This is known to happen when you have conflicting volume shaders in your scenes.<BR>Try to delete everything, keeping only the particle cloud.<BR>Use the default pass, use a basic particle shader.<BR>Narrowing the problem that way will tell you where the problem is.<BR><BR>Good luck,<BR><BR>Vincent<BR><BR>On Fri, 18 Feb 2005 15:22:22 -0500, aprapas@(protected)<BR><aprapas@(protected)> wrote:<BR>> Hello,<BR>> <BR>> I have an animation of a rocket taking off with a smoke cloud trail behind<BR>> it; typicall stuff. The cam is on the 'ground' and follows the target<BR>> skyward.<BR>> When I render the particles, it seems they are projected on a cube that<BR>> seems to have the same dimensions as the particle cloud bounding box.<BR>> Instead of getting a volumous cloud, it looks like a flattened image<BR>> projected on this "cube/box" and the particle textures get stretched and<BR>> bent at the corners.<BR>> <BR>> The particles look like they are supposed to, just not 'suspended' in space.<BR>> <BR>> Have I missed an option? Is this a bug?<BR>> <BR>> Any hints at this point will be greatly appreciated.<BR>> <BR>> Thanks and have a good day.<BR>> <BR>> Akie.<BR>><BR>> <BR>><BR>><BR>> AVERTISSEMENT CONCERNANT LA CONFIDENTIALITÉ<BR>><BR>> Le présent message est à l'usage exclusif du ou des destinataires mentionnés<BR>> ci-dessus. Son contenu est confidentiel et peut être assujetti au secret<BR>> professionnel . Si vous avez reçu le présent message par erreur, veuillez<BR>> nous en aviser immédiatement et le détruire en vous abstenant d'en faire une<BR>> copie, d'en divulguer le contenu ou d'y donner suite.<BR>><BR>> CONFIDENTIALITY NOTICE<BR>><BR>> This communication is intended for the exclusive use of the addressee<BR>> identified above. Its content is confidential and may contain privileged<BR>> information. If you have received this communication by error, please notify<BR>> the sender and delete the message without copying or disclosing it.<BR>><BR><BR>---<BR>Unsubscribe? Mail Majordomo@(protected) with the following text in body:<BR>unsubscribe xsi<BR></FONT></P></BODY></HTML> <BR>
<P><FONT SIZE=2 FACE="Arial">AVERTISSEMENT CONCERNANT LA CONFIDENTIALITÉ </FONT ></P>
<P><FONT SIZE=2 FACE="Arial">Le présent message est à l'usage exclusif du ou des destinataires mentionnés ci-dessus. Son contenu est confidentiel et peut être assujetti au secret professionnel. Si vous avez reçu le présent message par erreur, veuillez nous en aviser immédiatement et le détruire en vous abstenant d'en faire une copie, d'en divulguer le contenu ou d'y donner suite.< /FONT></P>
<P><FONT SIZE=2 FACE="Arial">CONFIDENTIALITY NOTICE</FONT></P>
<P><FONT SIZE=2 FACE="Arial">This communication is intended for the exclusive use of the addressee identified above. Its content is confidential and may contain privileged information. If you have received this communication by error, please notify the sender and delete the message without copying or disclosing it.</FONT></P> <BR>
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