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Populating particle clouds

Populating particle clouds

2005-02-18       - By Nick

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Reply:     1     2     3  

Hiya, sorry for all the questions of late... :)
Just wondering, I've created a particle cloud, populated it with
particles at certain coordinates, and given them a velocity but when I
play scrub the timeline they're stuck... I apply a force to the cloud
and they're stuck... playing with the operator which now sits on top
of the cloud's stack, modifying the speed etc, but nothing happens,
they're still stuck... I add a script event which runs on every frame,
modify their velocity through scripting, but nothing happens, they're
still stuck... I've looked high and low through the docs but can't
find anything on how to do that... any ideas? I'd really like to get
this going to circumvent the problem with emitting from volumes where
there is a higher concentration of particles being emitted from the
cog, the distribution isn't even throughout the volume...

Cheers!
Nick.
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