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It 's done

It 's done

2004-01-19       - By Norbert Eßer

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

Hehe, i never ever thought that this is the hardest part of my development.
Create a propper product describtion. Ok. I never ever will share my secret
how i do what i do (no patent yet) but yo can buy a bunch of textures
included some appropriate maps that describe the shader value with bitmaps.
I don't sell a programm or a plugin or a shader.
I sell textures with appropriate maps

Hope that clears it up even better.

Norbert

**************************************
Norbert E�er
Moltkestrasse 25 - 42799 Leichlingen
Tel.: 02175-884321 - Fax: 02175-884246
Data: 02175-884248 (Leonardo/Fritz 64k)
www.reklamewerk.de - www.norphos.com
**************************************


> -- --Original Message-- --
> From: TSML [mailto:truespace@(protected)] On Behalf Of Dave Angelini
> Sent: Tuesday, January 20, 2004 4:50 AM
> To: truespace@(protected)
> Subject: Re: [TSML] It's done
> Importance: High
>
> Norbet,
>
> Site looks great and I am going through all the information,
> slideshows, gallery images, etc.  But in my short journey
> though all this, I would like to ask one stupid question:
>
> Is MaMa a shader that takes photographic images and creates
> appropriate bump, specularity, color, etc channels in tS or
> is it a separate program that takes a photographic image and
> creates appropriate bump, specularity and color bitmaps?
>
> Thanks,
> Dave Angelini
> -- -- Original Message -- --
> From: "Norbert E�er" <n.esser@(protected)>
> To: <truespace@(protected)>
> Sent: Monday, January 19, 2004 7:32 AM
> Subject: [TSML] It's done
>
>
> It's up www.norphos.com  puuuuuhhhhhh
>
>
>
> *****************************************
> Norbert E�er, ReklameWerk
> Moltkestrasse 25 - 42799 Leichlingen
> Tel.: 02175-884321 - Fax: 02175-884246
> Data: 02175-884248 (Leonardo/Fritz 64k)
> www.reklamewerk.de - info@(protected)
> *****************************************
>
>
>