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Camera Animation Problem

Camera Animation Problem

2004-01-14       - By Spencer Britton

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Reply:     1     2     3     4  

The problems you are experiencing are due to the Look At command. Probably the
safest way to do it is glue the cameras to a null object such as a cube, which
you make invisible. Then you can keyframe the cameras as needed.

In fact, you can make the null use Look At, and then a second null to start
your rotation, and the cameras glued to it.

That way, you have more control over the individual operations.

I hope that helps,

Spencer