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Camera Animation Problem

Camera Animation Problem

2004-01-14       - By Thomas Moffat Grimes

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Reply:     1     2     3     4  

Hi Cash,

Yes, the look at function will override any changes you make to the camera
rotation. It can be keyframed though, as far as I remember - move to the
frame where you no longer want Look At, click on it to turn it off, hit
Record, and that should do it. You may need to go to Frame 1 and ensure you
record Look At as being switched on.

HTH!
  Tom


Thomas Moffat Grimes
Marketing Communications
Caligari Corporation

mailto:thomas@(protected) <mailto:thomas@(protected)>
http://www.caligari.com <http://www.caligari.com/>

-- --Original Message-- --
From: Domitrz, Cash [mailto:cash.domitrz@(protected)]
Sent: Wednesday, January 14, 2004 12:44 PM
To: truespace@(protected)
Subject: [TSML] Camera Animation Problem



I'm using TS 6.0, have 6.6 but haven't installed it yet, and I'm working
with a scene file originally created back in 4+ or earlier but modified and
saved in 6.0.  Animating scenes has not been my prime usage, until now.

In the scene I have two cameras glued together ( to produce dual frames for
3D stereoscopic conversion ) in an animation path that horizontally circles
then moves into an object that is stationary but rotating along its Y axis.
Look-At is set to point the cameras at the object during the entire path.  I
want to change the camera path parameters such that when it gets to the
point where it starts moving into the rotating object, the camera begins to
rotate along the Y axis till it aligns itself, rotationally, with the
rotating object.  But I can't seem to change the cameras rotational path
parameter.  I can enter a value in the Y axis rotate parameter at that frame
but no mater what I do it returns to the previous un-rotated value.  I can
set a key frame for it but I can't change the value.  Is this because I'm
using the Look-At function?  If so, how do I undo the Look-At at the desired
point in the path.  Is there another way to do this or do I have to break
the path into two sections and make the second one without Look-At and with
the rotation in it?