  | | | Camera Animation Problem | Camera Animation Problem 2004-01-14 - By Domitrz, Cash
Back I'm using TS 6.0, have 6.6 but haven't installed it yet, and I'm working with a scene file originally created back in 4+ or earlier but modified and saved in 6.0. Animating scenes has not been my prime usage, until now.
In the scene I have two cameras glued together ( to produce dual frames for 3D stereoscopic conversion ) in an animation path that horizontally circles then moves into an object that is stationary but rotating along its Y axis. Look-At is set to point the cameras at the object during the entire path. I want to change the camera path parameters such that when it gets to the point where it starts moving into the rotating object, the camera begins to rotate along the Y axis till it aligns itself, rotationally, with the rotating object. But I can't seem to change the cameras rotational path parameter. I can enter a value in the Y axis rotate parameter at that frame but no mater what I do it returns to the previous un-rotated value. I can set a key frame for it but I can't change the value. Is this because I'm using the Look-At function? If so, how do I undo the Look-At at the desired point in the path. Is there another way to do this or do I have to break the path into two sections and make the second one without Look-At and with the rotation in it?
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<P><FONT SIZE=2 FACE="Arial">I'm using TS 6.0, have 6.6 but haven't installed it yet, and I'm working with a scene file originally created back in 4+ or earlier but modified and saved in 6.0. Animating scenes has not been my prime usage, until now.</FONT></P>
<P><FONT SIZE=2 FACE="Arial">In the scene I have two cameras glued together ( to produce dual frames for 3D stereoscopic conversion ) in an animation path that horizontally circles then moves into an object that is stationary but rotating along its Y axis. Look-At is set to point the cameras at the object during the entire path. I want to change the camera path parameters such that when it gets to the point where it starts moving into the rotating object, the camera begins to rotate along the Y axis till it aligns itself, rotationally, with the rotating object. But I can't seem to change the cameras rotational path parameter. I can enter a value in the Y axis rotate parameter at that frame but no mater what I do it returns to the previous un-rotated value. I can set a key frame for it but I can't change the value. Is this because I'm using the Look-At function? If so, how do I undo the Look-At at the desired point in the path. Is there another way to do this or do I have to break the path into two sections and make the second one without Look-At and with the rotation in it?</FONT></P>
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