Random Instancer rotations 2003-11-27 - By Aleksandar Stiglic
Back The assignrndmotion.mel is in rtf - rich text format. Delete with any text editing software few lines, which were added by highend, and save it with rtf extension, then reopen it with windows wordpad, now all the stuff should be go, and you can save is normal text file, or as mel file...
Also to note, there is a line in there which is calling global procedure emitter which is not good really, so if you can rename this to something like emitterRI and do this in whole script.
You need to source then script, after you selected particles you would like to add rotation to.
Hope this helps
Al
Diego Velasco wrote:
> Hi, > > I have an emitter that is emitting objects that need to rotate at different > speeds, in a given range (and keep that rotation speed constant). How do I > go about doing this? The particle instancer is overly complex in this > aspect... I looked at the assignrndmotion.mel at highend, but it's > apparently in some weird format (all lines end with /par, for example), and > Maya gets a "syntax error". Anyone get this script to work, or have a simple > solution for this? > > thanks, > > --Diego > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-unsubscribe: <http://www.highend3d.com/maya/listserver/> > List-subscribe: <http://www.highend3d.com/maya/listserver/> > List-archive: <http://www.highend3d.com/maya/archive/>
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> List-subscribe: <http://www.highend3d.com/maya/listserver/> List-archive: <http://www.highend3d.com/maya/archive/>
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