  | | | Stacking Boxes | Stacking Boxes 2005-02-03 - By Juan Brockhaus
Back probably rigid body dynamics?
juan
-- --Original Message-- -- From: Rick Walia [mailto:rickw3d@(protected)] Sent: 03 February 2005 14:11 To: XSI@(protected) Subject: Re: Stacking Boxes
On Thu, 03 Feb 2005 14:57:05 -0800, Peter Hartwig <Peter@(protected)> wrote: > Hi! > > I need to stack probably around 1500 different boxes, shaped somewhat > like an amphitheatre.... Does anyone have any clue if there's some > clever way of doing that? I'd love to avoid having to do it manually ;o)
How about using particles? I think there's a setting on the particle PPG that will prevent particles/instances from intersecting. I don't have XSI in front of me now but I think it's called avoidance or something like that.
Hope this helps,
/R --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
--- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.840 / Virus Database: 571 - Release Date: 19/01/2005
--- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.840 / Virus Database: 571 - Release Date: 19/01/2005 --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|
 |