3.4 Mental Ray in Maya? 2005-01-31 - By todd akita
Back Lucky them, now they can subdivide non-quads polys.
OOOOH. AAAH.
-T
lpiasecki76 wrote:
> So what is the deal now? Maya getting new MentalRay core faster than XSI? > > I really like the detail shadow maps in Maya 6.5� also ambient > occlusion shader� > > Also SI signed a deal with Syflex, but there�s not Cloth 3.0 for XSI > either� >
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