generate string from miTag 2005-01-23 - By Alan Jones
Back Hi All,
A simple question here. I want to make a string (well ok char *) from state->instance and another string whacked on the end.
Reason being is that I want a key for mi_shaderstate_set and get that will be unique to a given instance - doesn't need to remain consistent between renders, just per thread.
Thanks for suggestions,
Alan. --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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