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volume hair shadows

volume hair shadows

2005-01-18       - By kim aldis

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Reply:     1     2  

Any reason you're using volume hair? The percieved wisdom would be to use
geometry hair.

> -- --Original Message-- --
> From: owner-xsi@(protected)
> [mailto:owner-xsi@(protected)] On Behalf Of Brad Friedman
> Sent: 17 January 2005 21:09
> To: XSI@(protected)
> Subject: volume hair shadows
>
> Hi.
>
> Quick question:
>
> I'm trying to break down my hair render into passes.  I'm
> using the volume renderer for the hair.
>
> My first pass is my usual geometry pass in which I want to
> include normal geometry and lighting, and the shadows from
> the hair.  So I thought I'd leave the hair visible with its
> primary and secondary rays turned off.  Shadows are left on.  
> But I get strange shadow results.  
> Most of the scalp has no shadow on it whatsoever but starting
> at the nose level, I can see a hard line and then shadows
> from the hair.
>
> I'm not using any shadow maps.  They're turned off in the
> render options for the pass just to be sure.  Shadows are set
> to segmented.
>
> Here's an image:
>
> http://fie.us/misc/volumehairshadow.jpg
>
> Anyone know whats up with this?  If at all possible I want to
> use the volume type and not have to switch to geometry.
>
> Thanks.
>
> -brad
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