  | | | volume hair shadows | volume hair shadows 2005-01-17 - By Brad Friedman
Back Hi.
Quick question:
I'm trying to break down my hair render into passes. I'm using the volume renderer for the hair.
My first pass is my usual geometry pass in which I want to include normal geometry and lighting, and the shadows from the hair. So I thought I'd leave the hair visible with its primary and secondary rays turned off. Shadows are left on. But I get strange shadow results. Most of the scalp has no shadow on it whatsoever but starting at the nose level, I can see a hard line and then shadows from the hair.
I'm not using any shadow maps. They're turned off in the render options for the pass just to be sure. Shadows are set to segmented.
Here's an image:
http://fie.us/misc/volumehairshadow.jpg
Anyone know whats up with this? If at all possible I want to use the volume type and not have to switch to geometry.
Thanks.
-brad --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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