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A render with problems

A render with problems

2003-12-17       - By Dave Angelini

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Hans,


First off, I think what you have done so far is outstanding but may I add
some observations also?

1- The support poles look like they are just sitting on the street as
opposed to be anchored to it.  There should be some form of concrete casing
around the base of the poles with evidence of bolts anchoring the pole to
the street.

2- The height of shadow hitting the poles on the left are far too even on
each pole going down the street.  In addition to the comment about adding
tree shadows, the fourth pole down on the left has the same shadow as the
previous poles though there is no building on the left to cast the shadow.

3- The poles are too clean.  They needs some grime from rain, snow, car
exhaust, bird droppings, etc.  At ground level, they also need some
graffitti, posters,etc.  As this is a concept image, I understand that this
type of realism may not be what the clients want to see.

Thanks,
Dave Angelini

-- -- Original Message -- --
From: "Andrew Paules" <gradualepiphany@(protected)>
To: <truespace@(protected)>
Sent: Saturday, December 13, 2003 6:39 PM
Subject: Re: [TSML] A render with problems


> Ahh the ever-present push of jobs. Ack. And I know exactly what you mean
by
> it's always good to get someone else to look at your images - it's amazing
> the things you can miss after staring at an image for days.
>
> Breakdown of things that catch my eye.
>
> - the tesselation of the closest supporting arm - there's a kink on the
> right end of it.
>
> - the color of the shadows on the ground cast by the CG objects doesnt
match
> the color of the shadows cast by the people walking on the street. The
fake
> shadows should have more blue in them, and be slightly lighter because the
> casting object is farther away. They should also have a big softer edges
> than the shadows cast by the people.
>
> - the blue poles dont seem to be "in" the environment that surrounds
them -
> adding in reflected light would help immensely, as well as perhaps a bit
of
> reflection. All of that could easily be done in your image editing
> application of choice.
>
> - the shadow falling on the pole to the right is far too dark - there
would
> be a ton of bounce light from the street hitting it from below to diffuse
> that shadow.
>
> - there arnt really any highlights on the pole where the sun should be
> hitting it. If you look at the parts of the buildings that are being hit
by
> direct sunlight they're pretty washed out. Doing the same to the poles
would
> help a lot.
>
> - there are no shadows falling on the poles from the trees that surround
> them - again, this is would be quite easy to do in your image editing app.
> Make a de-saturated version of the trees, overlay it on top of the pole,
and
> make a bump map of the poles to make the tree's shadow "wrap" around them.
>
> - some of the "air cabins" dont look as if the sun is lighting them - if
you
> observe the cars parked on the street you'll see that the sun's light as a
> de-saturating effect on the colors it hits. Applying a similar effect to
the
> cars in the air would be helpful.
>
> - I'm not sure if the cabins are casting shadows on the ground - fI think
> they are, but they're VERY stretched out - you might want to make some
more
> prominant shadows - it might not be realistic, but it will help to fool
the
> eye.
>
> Think that's about it - cheers and good luck with your other projects,
>
> |andrew|
>
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