sund deforming textures (was Re: texture limit in XSI?) 2005-01-10 - By adrian cruceru
Back i used a box and a cubic projection then i edited the uvs but on the box edge the texture is really deformed, the only way to hide somehow the deformation is to insert more edges close to the corner, and somehow i'm ending with a rounded poly box.
thanks
adrian cruceru digital FX --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
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