  | | | Reflections render pass | Reflections render pass 2003-11-26 - By Jakob Steffensen
Back Juan Cabrera wrote:
>Is there any way of rendering a "reflections pass" in Maya with the default Maya render? We are working with 4.0 >Cheers, >Juan > >-- ------ >Juan Cabrera >Art Department Coordinator >Striker3D LTD >http://www.striker3d.net > > >-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- >List-help: <mailto:listar@(protected)?Subject=help> >List-unsubscribe: <http://www.highend3d.com/maya/listserver/> >List-subscribe: <http://www.highend3d.com/maya/listserver/> >List-archive: <http://www.highend3d.com/maya/archive/> > > > > Try the use background shader..... Should be in 4.0 I used it for a lot of things lately... Only thing is that if you have objects casting shadows onto the object with the use background shader you need to turn down the matte opacity to only get the mask from the reflection in the alpha channel.
- Jakob.
-- -- ---- ---- ---- ---- ---- ---- Animation|Invasion Jakob Steffensen
email : jakob@(protected) web : http://www.anim.dk ICQ : 103819393 -- ---- ---- ---- ---- ---- ----
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-unsubscribe: <http://www.highend3d.com/maya/listserver/> List-subscribe: <http://www.highend3d.com/maya/listserver/> List-archive: <http://www.highend3d.com/maya/archive/>
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