  | | | A render with problems | A render with problems 2003-12-13 - By Andrew Paules
Back Ahh the ever-present push of jobs. Ack. And I know exactly what you mean by it's always good to get someone else to look at your images - it's amazing the things you can miss after staring at an image for days.
Breakdown of things that catch my eye.
- the tesselation of the closest supporting arm - there's a kink on the right end of it.
- the color of the shadows on the ground cast by the CG objects doesnt match the color of the shadows cast by the people walking on the street. The fake shadows should have more blue in them, and be slightly lighter because the casting object is farther away. They should also have a big softer edges than the shadows cast by the people.
- the blue poles dont seem to be "in" the environment that surrounds them - adding in reflected light would help immensely, as well as perhaps a bit of reflection. All of that could easily be done in your image editing application of choice.
- the shadow falling on the pole to the right is far too dark - there would be a ton of bounce light from the street hitting it from below to diffuse that shadow.
- there arnt really any highlights on the pole where the sun should be hitting it. If you look at the parts of the buildings that are being hit by direct sunlight they're pretty washed out. Doing the same to the poles would help a lot.
- there are no shadows falling on the poles from the trees that surround them - again, this is would be quite easy to do in your image editing app. Make a de-saturated version of the trees, overlay it on top of the pole, and make a bump map of the poles to make the tree's shadow "wrap" around them.
- some of the "air cabins" dont look as if the sun is lighting them - if you observe the cars parked on the street you'll see that the sun's light as a de-saturating effect on the colors it hits. Applying a similar effect to the cars in the air would be helpful.
- I'm not sure if the cabins are casting shadows on the ground - fI think they are, but they're VERY stretched out - you might want to make some more prominant shadows - it might not be realistic, but it will help to fool the eye.
Think that's about it - cheers and good luck with your other projects,
|andrew|
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