Caustics in tS7 2003-12-13 - By Shawn Bogart
Back If Roman or anyone else in the know at Caligari is lurking about, is there any chance that we'll being seing caustics in version 7? I realize that this is sort of possible now using Virtuaout, but that doesn't support all of the shaders that are available in tS. This is something that I've been hoping for for a while now and I'm starting to see more midrange products that do this. Thanks, Shawn Bogart aka, SiSiX sisix@(protected) <mailto:sisix@(protected)> www.sisix.net <http://www.sisix.net>
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<META content="MSHTML 6.00.2800.1276" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV><FONT face=Arial size=2>If Roman or anyone else in the know at Caligari is lurking about, is there any chance that we'll being seing caustics in version 7 ? I realize that this is sort of possible now using Virtuaout, but that doesn't support all of the shaders that are available in tS. This is something that I 've been hoping for for a while now and I'm starting to see more midrange products that do this.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Thanks,</FONT></DIV> <DIV><FONT face=Arial size=2>Shawn Bogart aka, SiSiX</FONT></DIV> <DIV> </DIV> <DIV><FONT face=Arial size=2><A href="mailto:sisix@(protected)">sisix@(protected)</A><BR><A href="http://www.sisix.net">www.sisix.net</A></FONT></DIV></BODY></HTML>
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