Pass and Partition handling slowness 2004-12-18 - By Adam Seeley
Back Hi,
When my scenes get moderately complex I find the handling of Passes and Partitions drags very badly.
I'm waiting for a Pass with one Partition to duplicate and it's taken 15 minutes already.
Does anyone have tips for streamlining the process?
e.g. I'm now creating empty Dirtmap Passes in another scene and merging that scene into my current one, otherwise Creating New Passes and Partitions takes forever.
For a tool that makes life simpler it, you certainly pay the price in time.
Cheers,
Adam.
__ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ This email has been scanned by the MessageLabs Email Security System. For more information please visit http://www.messagelabs.com/email __ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ --- Unsubscribe? Mail Majordomo@(protected) with the following text in body: unsubscribe xsi
|
|