  | | | Winning animation | Winning animation 2003-11-29 - By Galaxyroom
Back Spencer, thanks for your response! Yes, Ii can see you used quite a mean system to do that animation - I expected that since I noticed quite a few good particle effects.
You talk about a deadline - was it a personal deadline for yourself, or was it for some kind of commercial project? Anyhow, your perserverence pulled off - good work! What does "MS" stand for?
BTW, congrats with the new family member! I have a little lady waiting to come into this world in due course.
Regards Cobus
-- -- Original Message -- -- From: "Spencer Britton" <spencerbritton@(protected)> To: <truespace@(protected)> Sent: Saturday, November 29, 2003 6:16 PM Subject: Re: [TSML] Winning animation
> Hey Cobus. I am here, lurking about. I spent 6 months on my project, mostly > nights and weekends. The first 4.5 were for character development and prop > modeling. I spent the last week of July and the entire month of August > rendering on a 3 GHz P4 with 512 MB or RAM. I also modeled and setup as > needed on my other 733 MHz P3. I even had a laptop at work the final month > which I used to model during my lunch hour. > > It was one of those projects where I crammed 3 months of work into 1 month. > My deadline for the rendering portion ended up being August 27th as our 3rd > child was born on the 28th. Then after 3 days in the hospital, I spent the > last week up to the 23rd hour mixing sound and other sorted final editing. > > I have to give Scott of Primitive Itch credit for helping me with a major > problem involving MS. My truck model loaded with characters was so complex > that it was giving MS fits. But Scott turned around a fix in like a day > which really saved me. > > I would love to talk more about this but my kids are demanding my attention > at the moment. > > Thanks to all, > > Spencer > > -- -- Original Message -- -- > From: "Galaxyroom" <galaxyroom@(protected)> > To: <truespace@(protected)> > Sent: Saturday, November 29, 2003 11:33 PM > Subject: [TSML] Winning animation > > > > Is Spencer Britton on this list? > > I am curious to know how long it took him to render his winning animation > > "Bombastic" on the Caligari web page, and what type of hardware he used? > > > > I think it will be valuable to know this type of information as reference > to > > (more or less) prepare time wise for my own future animation project/s. > > > > Thanks > > Cobus > > > > > ************************************************************ > Scanned by @(protected) IS Virus Control Service > This message was scanned for viruses and dangerous content. > @(protected) Internet Services (Pty) Ltd. - http://www.lantic.net > eScan for Windows-based PCs - http://www.escan.co.za > ************************************************************ >
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