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Winning animation

Winning animation

2003-11-29       - By Galaxyroom

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Reply:     1     2     3     4     5  

Spencer, thanks for your response! Yes, Ii can see you used quite a mean
system to do that animation - I expected that since I noticed quite a few
good particle effects.

You talk about a deadline - was it a personal deadline for yourself, or was
it for some kind of commercial project? Anyhow, your perserverence pulled
off - good work! What does "MS" stand for?


BTW, congrats with the new family member! I have a little lady waiting to
come into this world in due course.

Regards
Cobus


-- -- Original Message -- --
From: "Spencer Britton" <spencerbritton@(protected)>
To: <truespace@(protected)>
Sent: Saturday, November 29, 2003 6:16 PM
Subject: Re: [TSML] Winning animation


> Hey Cobus. I am here, lurking about. I spent 6 months on my project,
mostly
> nights and weekends. The first 4.5 were for character development and prop
> modeling. I spent the last week of July and the entire month of August
> rendering on a 3 GHz P4 with 512 MB or RAM. I also modeled and setup as
> needed on my other 733 MHz P3. I even had a laptop at work the final month
> which I used to model during my lunch hour.
>
> It was one of those projects where I crammed 3 months of work into 1
month.
> My deadline for the rendering portion ended up being August 27th as our
3rd
> child was born on the 28th. Then after 3 days in the hospital, I spent the
> last week up to the 23rd hour mixing sound and other sorted final editing.
>
> I have to give Scott of Primitive Itch credit for helping me with a major
> problem involving MS. My truck model loaded with characters was so complex
> that it was giving MS fits. But Scott turned around a fix in like a day
> which really saved me.
>
> I would love to talk more about this but my kids are demanding my
attention
> at the moment.
>
> Thanks to all,
>
> Spencer
>
> -- -- Original Message -- --
> From: "Galaxyroom" <galaxyroom@(protected)>
> To: <truespace@(protected)>
> Sent: Saturday, November 29, 2003 11:33 PM
> Subject: [TSML] Winning animation
>
>
> > Is Spencer Britton on this list?
> > I am curious to know how long it took him to render his winning
animation
> > "Bombastic" on the Caligari web page,  and what type of hardware he
used?
> >
> > I think it will be valuable to know this type of information as
reference
> to
> > (more or less) prepare time wise for my own future animation project/s.
> >
> > Thanks
> > Cobus
> >
>
>
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