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3D Paint-Sketching

3D Paint-Sketching

2003-11-26       - By Rubén Villoria

 Back
Hi,

lets say I have a sphere. And, on this sphere, I have a curve projected
on it so that curve touches perfectly its surface.

I want to paint, for example, the color attribute of his mapping.

Does anybody know how could I paint the sphere following this curve,
using the 3D paint tool (or the Paint Fx tool, I don't care...) ?


- - -
Rub�n Villoria
Tripoly Digital





-- --Mensaje original-- --
De: maya-dev-bounce@(protected) [mailto:maya-dev-bounce@(protected)]
En nombre de Francois
Enviado el: viernes, 10 de octubre de 2003 15:11
Para: maya-dev@(protected)
Asunto: Re: API versus MEL




of course you can :)

like this :

MGlobal::executeCommand("BatchRender;");

francois

-- -- Original Message -- --

>
> We can execute mel commands from within plugins ..am i right Andrew??
>
>
> Andrew Chapman <andrew.chapman@(protected)> wrote:
>
> Andrew Cammarano wrote:
> > Because C++ is object oriented and has a powerful set of standard
libraries
> > it allows you to apply many of the modern (some would say common
> > sense) principles of software engineering to larger tasks.
>
> Some good points.
>
> Personally though, the thing that most often causes me to shift MEL
> scripts into API-land is when I want to work with a data structure
> more complex than just a simple array.
>
> Some very complex problems suddently become very simple when you can
> create yourself a well fitting data structure in C++/STL. Gotta love
> being able to just say something like:
>
> map > > data;
>
> ...and know it will all be 100% solid.
>
> If you could have structs in MEL, and be able to nest them and create
> arrays of them it would solve 90% of these cases.
>
> --
> Andrew Chapman
> 3D Technical Director - Framestore CFC
>
>
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