  | | | 3D Paint-Sketching | 3D Paint-Sketching 2003-11-26 - By Rubén Villoria
Back Hi,
lets say I have a sphere. And, on this sphere, I have a curve projected on it so that curve touches perfectly its surface.
I want to paint, for example, the color attribute of his mapping.
Does anybody know how could I paint the sphere following this curve, using the 3D paint tool (or the Paint Fx tool, I don't care...) ?
- - - Rub�n Villoria Tripoly Digital
-- --Mensaje original-- -- De: maya-dev-bounce@(protected) [mailto:maya-dev-bounce@(protected)] En nombre de Francois Enviado el: viernes, 10 de octubre de 2003 15:11 Para: maya-dev@(protected) Asunto: Re: API versus MEL
of course you can :)
like this :
MGlobal::executeCommand("BatchRender;");
francois
-- -- Original Message -- --
> > We can execute mel commands from within plugins ..am i right Andrew?? > > > Andrew Chapman <andrew.chapman@(protected)> wrote: > > Andrew Cammarano wrote: > > Because C++ is object oriented and has a powerful set of standard libraries > > it allows you to apply many of the modern (some would say common > > sense) principles of software engineering to larger tasks. > > Some good points. > > Personally though, the thing that most often causes me to shift MEL > scripts into API-land is when I want to work with a data structure > more complex than just a simple array. > > Some very complex problems suddently become very simple when you can > create yourself a well fitting data structure in C++/STL. Gotta love > being able to just say something like: > > map > > data; > > ...and know it will all be 100% solid. > > If you could have structs in MEL, and be able to nest them and create > arrays of them it would solve 90% of these cases. > > -- > Andrew Chapman > 3D Technical Director - Framestore CFC > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: > List-archive: > > > > -- ---- ---- ---- ---- ---- ----- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > -- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- > List-help: <mailto:listar@(protected)?Subject=help> > List-archive: <http://www.highend3d.com/maya/devarchive/> > >
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-archive: <http://www.highend3d.com/maya/devarchive/>
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- --- List-help: <mailto:listar@(protected)?Subject=help> List-archive: <http://www.highend3d.com/maya/devarchive/>
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