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How to get requested particle ID in a sub-shader?

How to get requested particle ID in a sub-shader?

2004-12-07       - By Schoenberger

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Reply:     1     2     3     4     5     6     7     8  



I'm writing a new shader (3d billboard tex.proj.) and have a little
problem.
It is a shader you can plug into your Ptype rendertree.

The Ptype calls the render tree for each particle (in the view ray).
BUT: how do my shader knows the particle ID, that is requested by the
Ptype renderer?


Holger Sch�nberger
technical director
The day has 24 hours, if that does not suffice, I will take the night




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