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Proportional modeling in Maya (aka Soft Selection)

Proportional modeling in Maya (aka Soft Selection)

2003-11-26       - By Kevin Chu

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Reply:     1     2     3     4     5     6     7  

Hey all,
This seems like a basic but very useful tool to have.  So why doesn't Maya have
it??  It shouldn't take too long to code, and it's save a hell of alot of time
when modeling with alot of vertices.  I've experimented with some propriatary
tools out there but they all suck.  Sorry to say but this is definitely one
tool that XSI does better.  For future versions of Maya I'd like to see a
proper proportional modeling too implemented, where I can see fall off radius.
 I've talked about this with some programmers and they seem to indicate that
they could write a functional tool IF Alias gave them more control for creating
their own custom manipulators in the SDK.  So my question is, Does anyone know
any other proportional modeling plug-in's out there that are good??  And if not
, when is Alias going to get off their butts and spend a week to implement this
important modeling tool?  :)  I'd say it's a bigger step forward than the Cut
polys tool they implemented last version.



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