Particle plugins? (PPFX) 2003-11-18 - By Leif
Back It is very impressive whaty PPFX can do: http://www.primitiveitch.com/ppfx/gallery.html
Regards, Leif
On Fri, 14 Nov 2003 13:24:02 -0600, thomas <thomas@(protected)> wrote:
> Hi Cobus, > > PPFX will work in tS4 and up - it is a great edition to any version of tS. > It is non-geometry based, a post-process effect, but able to account for > occlusion by scene objects. The particles cannot react to scene objects, and > neither do they cast shadows or show up in reflection (that's the downside > to no geometry for the partciles - the upside is phenomenal speed). > > Can't comment so much on TrueParticles, it is hard to get now, not sure it > can be purchased separately from the FXPak, in fact. Other than that, the > older Primal Particles (not PPFX, but from Primitive Itch) is geometry > based, but not so advanced as more modern particle plugins in its options, > and not sure on its compatibility with newer versions of tS. > > HTH! > Tom > > Thomas Moffat Grimes > Marketing Communications > Caligari Corporation > > mailto:thomas@(protected) > http://www.caligari.com > > -- --Original Message-- -- > From: TSML [mailto:truespace@(protected)] On Behalf Of Galaxyroom > Sent: Thursday, November 14, 2002 11:15 PM > To: truespace@(protected) > Subject: [TSML] Particle plugins? > > > I am looking into buying on3e of these: PrimalParticlesFX (only for TS4?) > from Primitive Ich or TrueParticles (dunno where to get this one) > > Any recommendations pleeeaaaase? > > Cobus >
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