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Emitting particles from object intersection.

Emitting particles from object intersection.

2003-11-26       - By Carl Edwards

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I'm sorry I don't have time to try this before posting but if the surfaces
are nurbs you could try doing a boolean and use the resultant curve as an
emitter.

Hope this helps,

Carl Edwards



Subject: Emitting particles from object intersection.


> Hi, I have a little problem that I am trying to get a handle on, bascially
I need to set something up that will alow me to emit particles based on the
intersection of two objects. I would also like to know if its actually
possible to also emit along the intersection line. (i.e. a small ball flying
into and through a large box, as the ball passes into the box particles are
emitted first from a point then from a grawing and shrinking ring as the
ball passes through the surface ..... just curious if this is possible
either with the standard tools, with MEL or would I need to goto the SDK.
> cheers gary.
>
> PS: I would just like to say a big thank you to all the kind folks that
have helped me out with tips and tricks over the last 6 months, my Maya work
/ understanding has moved on by leaps and bounds and i`m very much indetted
to everyone one on the list .... thank you all.
>



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