Explaining 3D to Laymen 2003-11-17 - By John Gaubatz
Back Chicken wire is wire that is braided into 1/2 to 3/4 octagonal or hexagonal shapes, which is used in the construction of fences. Its basic use is to contain chickens or other fowl. It is not strong enough to contain larger animals, as it is rather flexible and feeble. But it can be adapted to modeling because it is flexible and retains shapes with out too much effort in forming it. I have used it on projects in geology classes in high school.
John
-- --Original Message-- -- From: TSML [mailto:truespace@(protected)]On Behalf Of JP Sent: Sunday, November 16, 2003 5:10 PM To: truespace@(protected) Subject: Re: [TSML] Explaining 3D to Laymen
What's chickenwire?
:o)
I just had to take it the other way. :)
Jeff
At 11:31 AM 11/16/03 -0500, you wrote: >Good analogy, Stan. > > But then you have to add in the bit about properly lighting a scene > and setting up the camera angles / shots. Then there's the post work and > SFX ... and editing ... and the sound, and ... > >:OP > >Bill ><mailto:neo@(protected)>neo@(protected) >www.neofisk.com >__ ____ ____ ____ ____ ____ ____ ____ ____ ____ __ > >From: Stan Slaughter >Subject: Explaining 3D to Laymen > >If you have ever had problems explaining to a layman what you actually >do to make a 3D model, then you might try this explanation: > >"its kinda like taking chickenwire, making it have the shape you want >from all angles, and putting plaster of paris on it (modelling). then >use clay to make it look rough in some spots, and smooth where you want >it. (normal and bump mapping) then take oil paints, and do a great job >of painting the surface of your sculpture that you made, hopefully >getting the exact look you want (texturing). > >now make the chickenwire move like you want it to, and make the rest >look good in the process, without messing it up (boning and animating)." > >Stan Slaughter ><http://www.stansight.com/>http://www.stansight.com
Jeff Parish Director of Product Management Caligari Corporation
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