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gamedev-GDC web games report

gamedev-GDC web games report

2004-03-31       - By Darrel Plant

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Reply:     1     2     3     4     5     6     7     8     9     10     >>  

At 11:38 AM +0100 3/30/04, noisecrime wrote:
>My real concern though is perhaps where i'd like to see sw3d get to is never
>going to happen.

Something that troubles me is that if it _is_ going to happen, it
would have to be happening right now, and there haven't exactly been
portents to that effect in the skies. Any major revision of the 3D
engine would be a huge endeavor, whoever was handling the bulk of the
programming work: Intel*, Macromedia, Macromedia Bangalore, etc. At
some point, it all has to go through a beta process.

The release of Director 8.5 was postponed for six months in a large
part because of SW3D development. With DMX2004 just released, it
seems unlikely that even some sort of interim 3D improvement could or
would be put through the development pipeline in less than another
year. And that would be messing with the eighteen month approximate
release cycle for Director.

Assuming that there ever is a major new version of 3D in the next
release (eighteen months + slippage: ~Q4 2005), that'll be 4.5 years
between updates of the 3D engine (D8.5 was released in early 2001).
Shockwave will be 10 (announced in the fall of 1995, with developer
tools released in December).

* I know nothing about the agreement between Intel and Macromedia,
but the Intel engineering group based in the Portland area that
worked on the original 3D engine hasn't exactly been waiting around
for word to get back on it, they've all moved on to other things.
--
-- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---
        Darrel Plant, Moshofsky/Plant Creative Services
Multimedia Design by Brute Force (SM)   http://www.moshplant.com
        phone/fax: 503-241-9082   dplant@(protected)
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