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gamedev-GDC web games report

gamedev-GDC web games report

2004-03-30       - By Manoel Neto

 Back
Reply:     1     2     3     4     5     6     7     8     9     10     >>  

> Has anyone had much experience of virtools? It seems to check a lot of
> boxes, ie mac/pc support, integrated development environment, havok
> physics support (albeit expensive), tiny plugin size (under 1mb),
> additive framebuffer blending, vertex and pixel shaders. Are there any
> big negative aspects other than the very high price?

I haven't used it, but the complaints I hear most are:

-A trial version isn't easily avaliable.
-It uses a visual building block system for scripting, and such systems
always have their drawbacks compared to traditional coding when it comes to
projects with huge amounts of code.
-You can develop your own "blocks", as DLLs or something, but it's not an
easy task, and documentation is lacking (can't confirm - just read it in
their forums sometime ago). Pretty much like Xtras.


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