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Subject: OBJ converter xtra

Subject: OBJ converter xtra

2004-03-30       - By PsychicParrot

 Back
Reply:     1     2  

I don't want to sound like I'm whining, but no doubt I will! Apologies if
that's what happens.

In a way, this is related to Noisecrime's post .. in that Director could
really do with updating, preferably to support a wider range of developers
out here. I have Milkshape and I'd love to be able to use it with
Shockwave - no exporter. I have Character FX and I'd love to be able to use
it with Shockwave - no exporter. I have Quill3d and numerous other 3d
packages incapable of producing W3ds ... etc. etc.!

Personally, I find the choice of accepted formats / exporters is soo
limiting it's untrue. Indie developers tend to be pushed into creating
static objects that take wayyy too long to produce because they are
modelled, exported, converted, imported, tweaked to suit the conversion,
re-exported, re-converted and re-imported. As if 3d modelling isn't hard
enough!

I only wish that Macromedia didn't continue to play their cards so close to
their chest. It would just be so nice if Macromedia would co-operate a
little more with it's developers. Talk to us! Tell us what they see as the
future or .. at least, a rough idea of development schedules. It's not
something I'd demand, but just look at any other programming tool and
they're all too happy to tell you what's coming in the next version two
years before development starts!! (slight exageration, but you get the
point!)

Flash has come on so far now, challenging Director for many 2d game genres -
I only hope that they are not expecting to 'grow' Flash into a replacement
for Director btw - so it would be a natural progression to update Director's
3d engine and put Director back on top as Flash's Big Brother... Flash for
2d, Director for 3d and serious offline dev and prototyping. Makes sense to
me!

So, if anyone comes across any kind of MD2 to W3D converter that doesn't
cost more than a small car - I'd be very interested :)

And I don't suppose it's possible to make animated OBJs is it!??!

Parrot.
 -- --Original Message-- --
 From: dir3d-l-bounces@(protected)
[mailto:dir3d-l-bounces@(protected)]On Behalf Of Geordie Moffatt
 Sent: 30 March 2004 06:58
 To: dir3d-l@(protected)
 Subject: [Dir3d-l] OBJ converter xtra


 Has anyone tried out this OBJ converter xtra:

http://www.macromedia.com/support/director/work_3d/using_the_obj_converter/

 Looks like its free.

 Seeyas,

 GM

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<META http-equiv=Content-Type content="text/html; charset=iso-8859 (See http://iso-8859.ora-code.com)-1">
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<BODY bgColor=#ffffff>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff size=2>I
don't want to sound like I'm whining, but no doubt I will! Apologies if that's
what happens.</FONT></SPAN></DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff size=2>In a
way, this is related to Noisecrime's post .. in that Director could really do
with updating, preferably to support&nbsp;a wider range&nbsp;of developers out
here. I have Milkshape and I'd love to be able to use it with Shockwave - no
exporter. I have Character FX and I'd love to be able to use it with Shockwave
-
no exporter. I have Quill3d and numerous other 3d packages incapable of
producing&nbsp;W3ds ... etc. etc.!</FONT></SPAN></DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2>Personally, I find the choice of accepted formats / exporters is soo
limiting it's untrue. Indie developers tend to be pushed into creating static
objects that take wayyy too long to produce because they are modelled, exported
,
converted, imported, tweaked to suit the conversion, re-exported, re-converted
and re-imported. As if 3d modelling isn't hard enough!</FONT></SPAN></DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff size=2>I
only
wish that Macromedia didn't continue to play their cards so close to their
chest. It would just be so nice if Macromedia&nbsp;would co-operate a little
more with&nbsp;it's developers. Talk to us! Tell us what they see as the future
or .. at least, a rough idea of development schedules. It's not something I'd
demand, but just look at any other programming tool and they're all too happy
to
tell you what's coming in the next version two years before development starts!
!
(slight exageration, but you get the point!)</FONT></SPAN></DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff size=2>Flash
has come on so far now, challenging Director for many 2d game genres - I only
hope that they are not expecting to 'grow' Flash into a replacement for
Director
btw - so it would be a natural progression to update Director's 3d engine and
put Director back on top as Flash's Big Brother... Flash for 2d, Director for
3d
and serious offline dev and prototyping. Makes sense to me!</FONT></SPAN></DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff size=2>So,
if
anyone comes across any kind of MD2 to W3D converter that doesn't cost more
than
a small car - I'd be very interested :)</FONT></SPAN></DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff size=2>And I
don't suppose it's possible to make animated OBJs is it!??!</FONT></SPAN></DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=499591110-30032004><FONT face=Arial color=#0000ff
size=2>Parrot.</FONT></SPAN></DIV>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
 <DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
 size=2>-- --Original Message-- --<BR><B>From:</B>
 dir3d-l-bounces@(protected)
 [mailto:dir3d-l-bounces@(protected)]<B>On Behalf Of </B>Geordie
 Moffatt<BR><B>Sent:</B> 30 March 2004 06:58<BR><B>To:</B>
 dir3d-l@(protected)<BR><B>Subject:</B> [Dir3d-l] OBJ converter
 xtra<BR><BR></FONT></DIV>
 <DIV><FONT face=Arial size=2>Has anyone tried out this OBJ&nbsp;converter
 xtra:</FONT></DIV>
 <DIV><FONT face=Arial size=2><A
 href="http://www.macromedia.com/support/director/work_3d/using_the_obj
_converter/">http://www.macromedia.com/support/director/work_3d/using_the_obj
_converter/</A></FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Looks like its free.</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>Seeyas,</FONT></DIV>
 <DIV><FONT face=Arial size=2></FONT>&nbsp;</DIV>
 <DIV><FONT face=Arial size=2>GM</FONT></DIV></BLOCKQUOTE></BODY></HTML>

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