3DS Max 6 W3D exporter 2004-03-30 - By Lucas Meijer
Back Geordie Moffatt wrote:
> Hi all, > > In the last week or so the good old morphing topic sprang up again > and how the 3DS Max (versions 3 to 5) W3D exporter does not export a > true copy of a model. > > Does the same apply to the 3DS Max v6 exporter? ie vertex ordering > etc changes when you export.
Yes, it's a property of the w3d_sdk, not of the max exporters specifically. You need w3d_sdk to create a w3d file, so everything that is capable of making w3d's has this 'limitation'.
Bye, Lucas
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