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3D feedback <was 3d member >

3D feedback <was 3d member >

2004-03-27       - By Neto

 Back
Reply:     1     2     3     4     5  

> Secondly using copypixels, with a non-dts w3d place in the corner of a
> 800x600 stage. This managed a very respectable 25 fps in openGL and 20 fps
> in DX7 on the geforce 2 ultra. Using the radeon9800 it achieved 70 fps in
> openGL (DX7 not tested)

So the OGL software render is faster than having DX7 render stuff on
hardware and transfer it from video memory to system memory.
Geez, AGP slots really aren't meant to work two ways, really ;)

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