Subject: Cameras and Images 2004-03-25 - By Carl Lydon
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Actually, I finally did get this to work, Neto, thanks a bunch. I have the second camera running now in a MIAW! Woohoo! It wasn't working originally I think because at one time the 2nd camera had been a child of another camera. I broke the link but it was still screwing things up, so I deleted the camera and made a new one and then it worked. Voodoo.
>> From: "Neto" <neto@(protected)> >> Subject: Re: [Dir3d-l] Cameras and Images >> To: <dir3d-l@(protected)> >> Message-ID: <000d01c41207$e4c5dd20$1501b2aa@(protected)> >> Content-Type: text/plain; charset="iso-8859 (See http://iso-8859.ora-code.com)-1" >> >> Create an empty W3D and make it non DTS. Place it on the stage, with a >> small >> rect (that'll be the size of your texture), and using lingo to change >> the >> nin DTS sprite camera to the camera you want it to display in the main >> W3D
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