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Subject: 3d member images

Subject: 3d member images

2004-03-25       - By Martin Pallett

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Reply:     1     2     3     4  

Hi,

In a projector, (or authoring) another option is to place the 3D member in
an external cast, and create another movie at the size you want the grab to
be. Put the same 3D member in this movie with DTS turned off. You can then
create a MIAW containing your second movie and use window("Othermovie").image.

HTH

Martin Pallett

At 17:16 25/03/2004 +0100, you wrote:
>>Is there a way to grab an image from a 3d member directly? I tried:
>>img=member("LensView").image
>>member("ViewTexture").image=img
>
>This should work.
>
>Grabbing the stage trough lingo is no option, as DTS sprites do not appear
>there :(. There is a memory leak in the member("3d").image command though.
>I tend to put my sprite to nondts, copypixels() from (the stage).image,
>and then put my sprite to dts again.
>
>Bye, Lucas
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