Subject: 3d member images 2004-03-25 - By Martin Pallett
Back Hi,
In a projector, (or authoring) another option is to place the 3D member in an external cast, and create another movie at the size you want the grab to be. Put the same 3D member in this movie with DTS turned off. You can then create a MIAW containing your second movie and use window("Othermovie").image.
HTH
Martin Pallett
At 17:16 25/03/2004 +0100, you wrote: >>Is there a way to grab an image from a 3d member directly? I tried: >>img=member("LensView").image >>member("ViewTexture").image=img > >This should work. > >Grabbing the stage trough lingo is no option, as DTS sprites do not appear >there :(. There is a memory leak in the member("3d").image command though. >I tend to put my sprite to nondts, copypixels() from (the stage).image, >and then put my sprite to dts again. > >Bye, Lucas >__ ____ ____ ____ ____ ____ ____ ____ ____ ____ >Dir3d-l mailing list >Dir3d-l@(protected) >http://nuttybar.drama.uga.edu/mailman/listinfo/dir3d-l
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