Curve deformation 2003-11-25 - By Andy Rawling
Back Joey Ponthieux wrote:
>Thanks. > >Elvira, Gyuri, > Partial extrude was indeed the simplest method and worked well. I'm >embarrassed that I didn't know it was there after working with Maya for >over 4 years. > >Aleksander, > Your method, while a bit complicated is extremely intriguing. I've had >need to pefom curve deformation on objects in the past and this sound >very suitable to teh task. I'm not sure I understand your procedure >though. I can get the wire deformer to affect the lattice, but I'm not >sure I understand the use of the blend shape. Thanks again. > > > The only thing to watch for using partial extrudes (or other modelling tools) is that the parameterisation of your surface will change suddenly as you animate the subcurve values (you'll get new CVs appearing as your surface grows).
This can give you problems with your texture dancing around, so you might want to add a rebuild on the surface, with a large fixed number of spans - enough to suit your surface at its most extended.
- Andy
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