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Subject: models and bones.

Subject: models and bones.

2004-03-20       - By Carl Welch

 Back
I am about to start creating a 3d chat environment. One requirement my
client would like is to allow a user to create a unique profile by
selecting different styles of hair, faces, torsos and lower
extremities. I am wondering if it is possible to create an animated
bone structure (3dmax). with separate anchor models. One anchor for the
head, one for the torso, one for each arm, and one for each leg. I
would then like to attach the user's desired body parts to each of
these points. Does this sound possible? I'm not sure if an animated
bone structure can only be attached to a single model or can it consist
of multiple & separate models.

--Thanks

Carl.

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