Subject: models and bones. 2004-03-20 - By Carl Welch
Back I am about to start creating a 3d chat environment. One requirement my client would like is to allow a user to create a unique profile by selecting different styles of hair, faces, torsos and lower extremities. I am wondering if it is possible to create an animated bone structure (3dmax). with separate anchor models. One anchor for the head, one for the torso, one for each arm, and one for each leg. I would then like to attach the user's desired body parts to each of these points. Does this sound possible? I'm not sure if an animated bone structure can only be attached to a single model or can it consist of multiple & separate models.
--Thanks
Carl.
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