Subject: scaleDown command 2004-03-06 - By Roy Pardi
Back At 2:13 PM +0100 3/6/04, Christophe Leske wrote: >Just use it, as-is: > >boxModel.shader.texture.scaleDown() > >This will scale down the texture size. E.g. If your texture used to be >512 by 512 pixels, it will now be 256 by 256. > >Reapplying the command will bring it down further, to 128 by 128 pixels. >Then to 64 by 64, 32 to 32, 16 by 16, 8 by 8, 4x4,2x2,1x1
Has this been in there the whole time? I completely missed it. --
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