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Subject: scaleDown command

Subject: scaleDown command

2004-03-06       - By Roy Pardi

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Reply:     1     2     3     4     5     6     7  

At 2:13 PM +0100 3/6/04, Christophe Leske wrote:
>Just use it, as-is:
>
>boxModel.shader.texture.scaleDown()
>
>This will scale down the texture size. E.g. If your texture used to be
>512 by 512 pixels, it will now be 256 by 256.
>
>Reapplying the command will bring it down further, to 128 by 128 pixels.
>Then to 64 by 64, 32 to 32, 16 by 16, 8 by 8, 4x4,2x2,1x1

Has this been in there the whole time? I completely missed it.
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