Multi texturing 2003-11-25 - By Verity
Back Hi Mike,
Is there any particular functional reason you have chosen to have more than one UV set? You shouldn't need to do this, not for what you have described that you are trying to achieve. If you can get all your UVs neatly laid out in one UV set, with exactly the same layered material ideas applied, you should encounter less problems generally.
It's a while since I played around with multiple UV sets, but over a year ago I did some extensive experimentation, and I think the the problem has something to do with the fact that one UV set is supposed to render at a time. (or something - sorry, I know that's a bit too vague to be helpful, but it is over a year ago, after all). ;)
Anyway, as far as I'm aware, you should not encounter the same problem if you stick to one UV set.
cheers, hope this helps!
~verity
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