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Multi texturing

Multi texturing

2003-11-25       - By Verity

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Reply:     1     2     3     4  

Hi Mike,

Is there any particular functional reason you have chosen to have more
than one UV set? You shouldn't need to do this, not for what you have
described that you are trying to achieve. If you can get all your UVs
neatly laid out in one UV set, with exactly the same layered material
ideas applied, you should encounter less problems generally.

It's a while since I played around with multiple UV sets, but over a
year ago I did some extensive experimentation, and I think the the
problem has something to do with the fact that one UV set is supposed to
render at a time. (or something - sorry, I know that's a bit too vague
to be helpful, but it is over a year ago, after all). ;)

Anyway, as far as I'm aware, you should not encounter the same problem
if you stick to one UV set.

cheers, hope this helps!

~verity


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